buddha-mode

I run another blog on religion and digital culture, and it’s been poaching a lot of my posts on games recently. I’ve decided to post them here instead, and simply link to this blog over there.

A user on a gaming forum I frequent mentioned his preference of “Buddha Mode” mods over God Mode ones, the other day. Apparently the distinction is that, while God Mode makes the player immune to damage, Buddha Mode will reduce the player’s health to 0 or 1, but no further. I imagine this is so that low health effects such as red flashes or reduced movement remain, but the character doesn’t die.

The naming of this mode doesn’t sit entirely comfortably with me, as I don’t really imagine the Buddha as someone immortal but eternally suffering. To keep with the Buddhist metaphor, it might be more correct to call it Boddhisattva mode, as these beings have dedicated themselves to remaining in this realm of suffering until all have attained Nirvana. Gautama Buddha did stay around for a little bit after his own Enlightenment, but certainly not to that degree.

Jesus is famous for his “Turn the other cheek” ethos and, to some extent, his existence was defined by his suffering (or Passion, to use its archaic meaning). But he was also defined by a very real death, before his resurrection.

I figure that whoever came up with the first mod of this sort (the earliest reference to which I can find is for 2004′s Half-Life 2) simply couldn’t think of a better name than Buddha Mode.

Pitcure derived from:

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lotro

LOTRO have just announced the second expansion to their MMO, entitled The Siege of Mirkwood. This is the follow-up to their launch ‘volume’ Shadows of Angmar which took part across Eriador, and the first expansion Mines of Moria which took players under the Misty Mountains and into Lothlorien. I wonder how much farther east they’ll go before they start to move south? I suppose they realise that once they get to Mordor there’s not anywhere left to go.

I haven’t played LOTRO since I took part in the beta, but that’s only because I was busy and without a computer decent enough to handle the environments. When I finally (!) get my new PC, I’ll be plunging into Middle Earth for a bit.

Previous coverage:
First impressions of LOTRO
LOTR beta baby

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Choose your secret society

September 4, 2009

… before they choose YOU! Funcom‘s upcoming MMO The Secret World have updated their website for the first time in a while to launch their new “Initiation Test”, basically a personality test that asks the player to answer a series of questions with one of three choices. At first it appeared that 1 was the [...]

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Pixel art takes a whole new direction

August 24, 2009

I love this idea. The king of a 2D fantasy realm declares his kingdom will upgrade to 3D. An extra dimension is added, some awesome water effects and… well that’s about it. Actually, something else goes wrong and it’s up to the hero to resolve it. I have no idea about gameplay, but the ugliness [...]

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Every time I try to get out they drag me back in.

August 24, 2009

Blizzard have been busy boys. At BlizzCon they announced the next World of Warcraft expansion: Cataclysm. The Black Dragon Aspect Deathwing will return from his convalescence in the Earth Elemental Plane of Deepholm to wreak his revenge on the unsuspecting denizens of Azeroth. A result of this will be the sundering of the Azerothian landscape [...]

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Diablo III’s latest class revealed: Monk

August 24, 2009

During this site’s considerable downtime Blizzard (or should I say Activision Blizzard now?) announced Diablo III, the follow-up to Diablo (1996) and Diablo II (2000). Diablo allowed players to choose from 3 classes: Warrior, Rogue and Sorceror, and the Monk was added in the expansion Hellfire (1997), which also contributed the unlockable Barbarian and patch-added [...]

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We’re back!

August 24, 2009

Yes, we’ve returned after a long hiatus due to study and technical problems. You’ll note the snazzy new theme Catherine installed, which is as beautiful as I can manage at the moment. Hopefully it will encourage me to use more pictures and videos to spice it up a bit.

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4 Block Vertical Line meets 3 Block Southeast Right Angle

February 17, 2008

I’ve got nothing against game-based fan fiction, but the idea that there are 51 examples of it devoted to Tetris on fanfiction.net is just ridiculous. I know it’s not the official indicator of game-to-game fan-fic ratios, but still.

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PS3 price cut finally reaches Australia and Europe.

October 7, 2007

SCE Australia have finally announced their 40Gb PS3 for $700. This represents a complete turn-around, not least because when the PS3 was originally launched elsewhere in the world there was already the choice of either the 40 or 60GB SKUs, but for whatever reason it was decided that Australia and Europe would only want the [...]

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PS3 price cut for everywhere but Australia & Europe

July 14, 2007

Not only did we have the Emotion Engine (a chip which allows PS3 owners everywhere else in the world to play PS1 & 2 games) replaced by far-inferior emulation software, but now we don’t even get the otherwise worldwide price cut. The PAL territories (essentially Australia and Europe) were already getting a raw deal price [...]

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